Aug 12, 2022
LIS 210 - Hacking and Open Source Culture 3 Credits, 3 Contact Hours
2 lecture periods 0 lab periods
Examination of hacking and open source culture from a historical, social, and cultural perspective. Includes a history of hacking and how the ethos of early hackers influenced the development of open-source culture, the elements of the modern open-source community, and how hacking and open source ideas have impacted culture, technology, and society.
Information: No programming is required.
Course Learning Outcomes
- Articulate the roles of early hackers and the development of the hacker community and their relationship to the methodologies found in open-source software.
- Explain the debate around open source software, proprietary software, and intellectual freedom.
- Explicate the impact of open source and open access as alternatives to traditional intellectual property law and policy.
- Evaluate the roles of government and private enterprise in the development of our digital society.
- Determine how the hacker ethos can be applied to current social and technological problems
- Explain how the future of technology (AI, automation, etc) will impact society and culture, how it can be hacked to be more open and human-focused.
- What is a hacker?
- Hacking and being hacked
- History of Hacking
- Development of the computer
- Early history of hacking (MIT 1950s-1960s)
- Hardware Hacking (California 1970s)
- Hacking in the PC age (1980s-early 2000s)
- Impact of personal computing on hacking
- The Internet
- Early architecture of the internet
- Development of World Wide Web and open web protocols
- Beginnings of open source culture
- Net Neutrality
- The Dark Web
- Copyright, Licensing, and the Law
- History of copyright and licensing
- Modern applications of copyright and licensing rules
- Torrenting, illegal downloading
- Open alternatives to dominant model
- Modern anti-hacking laws
- Edward Snowden, Julian Assange, WikiLeaks
- Hacking in developing countries
- The Modern Open Source Movement
- Open textbooks
- Open Access research
- Creative Commons
- How the Hacker Ethic has influenced modern culture
- Facebook and hacker ethic
- Business applications
- Games and gaming
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