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Nov 11, 2024
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2020-2021 College Catalog [ARCHIVED CATALOG]
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GAM 120 - Introduction to Game Programming 4 Credits, 5 Contact Hours (3 lec., 2 lab)
Introduction to game engine programming. Includes Unity game engine, Clanguage features, input interaction, object-oriented programming, using bitmaps, a particle engine, and integrating 3D models.
Prerequisite(s): GAM 101 Corequisite(s): Corequisite(s) Recommendation: Previous or concurrent enrollment in MAT 145 (preferred) or MAT 141 or MAT 142 (or higher). If any recommended course is taken, see a financial aid or Veteran’s Affairs advisor to determine funding eligibility as appropriate.
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